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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ovak Clifford, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed rapier, just in case. She is physically well-built. She keeps her red hair in a pixie cut. Her eyes are green and catlike.

Personality: She is business-like. She takes instructions and follows them to the letter. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Gifted. Flaws: Insane, Impulsive. Bonds: Immigrant. Occupation: Stylist

Voice: Speaks with lips pursed

Attributes [hide]

Ovak Clifford, Female Half-Orc Commoner 4
Medium (5'11") Half-Orc, Lawful Good (CR 4)
Armor Class 12
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Halimath Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His golden hair is braided into rings. His eyes are violet and he is always smoking a pipe.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. Cursed with vampirism at a very young age, Halimath has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insane, Shy, Disease. Bonds: Mentor. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Halimath Goltorah, Male Elf Druid 3
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)6 (-2) 5 (-3)9 (-1)
Skills Animal Handling -1, Medicine -1
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 2500 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Thorin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized grey coat. His black hair is lengthy. His eyes are hazel.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Thorin was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Sellsword. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he's in love

Ideals: Joker. Flaws: Mundane. Bonds: Has a crush, Immigrant. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Thorin Dankil, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair has been sun bleached extensively. He has green eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to fit into much smaller and tighter spaces than normal.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Nelkin was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Nelkin's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Shoemaker

Voice: Mousy voice

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Rogue 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 96 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 14 (+2)6 (-2)
Skills Deception +3, Perception +7
Senses Passive Perception 17
Languages Common, Halfling, Terran, Celestial
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1

Possessions: 400 pp. Moss agate (10 gp). White opal (1000 gp). Emerald (1000 gp). Rich purple corundum (1000 gp). Banded agate (10 gp). Hematite (10 gp).


Social Check DCs

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