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NPC Generator

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Advanced [show]


Uzza Horror, Female Tiefling [Permalink]

Personal [hide]

Description: She dresses in black turtlenecks beneath a brown coat with black slacks. She keeps her blue hair in a flapper bob. Her gold unseeing eyes seem to look past you.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Uzza is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast plains. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and obtaining odd cultural gnomish artifacts is her passion

Flaws: Disease, Antagonistic. Bonds: Family, Nature, Adventurer. Occupation: Jeweler

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Uzza Horror, Female Tiefling Druid 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Athletics +4, Performance +4
Senses Passive Perception 9
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Azurite (7 gp).


Social Check DCs


Oriff Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Weaver does. Her black hair is wavy and long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Weaver arts, while her mother instructed her in etiquette, music and courtly manner. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. After a long history of fighting, Oriff and her spouse have recently divorced.

Motivation: Wants a kiss.

Flaws: Antagonistic. Bonds: Job, Has a crush, Rich, Family. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Oriff Ungart, Female Dwarf Expert 5
Medium (4'1") Dwarf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Right-Handed Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she likes to wear brown tank tops with red skirt. Her long gray fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily eccentric. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a wizard, Right-Handed was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has passion for adventuring and risk.

Flaws: Insane. Bonds: Rich, Mentor, Adventurer. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Right-Handed Thunder, Female Tabaxi Sorcerer 6
Medium (5'3") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 200 gp. 1 Darkwood Buckler. 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Fargrim Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his ceremonial dagger always slung over his shoulder. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. With a patchy white beard and wild white hair. His face is covered beneath a completely black helmet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Baker, but he was a colossal failure. He became a Sage soon after.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Gorunn, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)12 (+1) 9 (-1)11 (+0)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs

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