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NPC Generator

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Advanced [show]


Fargrim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Architect, but he was a colossal failure. He inherited the family business which he has now maintained for 4 years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Fighting, Athletic, Artistic. Bonds: Job, Military. Occupation: Courier

Voice: Sighs a lot, exhausted

Attributes [hide]

Fargrim Holderhek, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 18 (+4)15 (+2) 13 (+1)6 (-2)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 8000 cp. 1 Darkwood Buckler.


Social Check DCs


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. His orange fur is lengthy. His copper eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Lamia in disguise. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better village for his children.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Ideals: Philantrophist, Artistic. Flaws: Impulsive. Bonds: Adventurer, Criminal record. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Windy In the Morning, Male Tabaxi Commoner 11
Medium (5'3") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 31 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Deception +5, Investigation +6
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2400 gp. Gold and topaz bottle stopper cork (900 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Erias Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey leather gloves, a grey jacket, and tight pants. He has a slight overbite and is overall scrawny. With bright auburn hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Erias is combative with any and all who dare try his patience in the slightest.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To protect his home; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice, Entrepeneur. Bonds: Mentor, Guardian. Occupation: Bellfounder

Voice: Loud with bravado

Attributes [hide]

Erias Holderhek, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Greeba Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a black tunic with violet highlights, and long black pants that bunch up around her shoes. She carries with her a set of axes on her belt, each one with a amethyst on the hilt. She sports silver long hair. Her amber eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Greeba grew up listening to her mother's many stories. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Greeba's mother didn't care for her much, and the feeling was mutual. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break.

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Poor, Adventurer. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Greeba Compton, Female Half-Orc Monk 6
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 8 (-1)6 (-2)
Skills Deception +1, Insight +2
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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