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NPC Generator

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Dain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'1" and wears a tight fitting brown shirt and pants. His right hand appears badly burned and disfigured. His golden hair has been sun bleached extensively. His blue unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invites people to come help in his community garden.

History: Born in the west his family was never financially stable. Cursed with lycanthropy at a very young age, Dain has worked very hard to control his curse. After a long history of fighting, Dain and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Dain Strongheart, Male Dwarf Sorcerer 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 18 (+4)15 (+2) 13 (+1)10 (+0)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Dain Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit, and he perpetually has his bastard sword ready. He has moderate length red hair. His eyes are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Flattery will make him almost putty in your hands.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To end his boredom; and he is content

Ideals: Fighting, Entrepeneur. Flaws: Mundane, Selfish. Bonds: Poor. Occupation: Masseuse

Voice: Slow speaker

Attributes [hide]

Dain Bofdann, Male Dwarf Warlock 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 16 (+3)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Ignan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 110 gp.


Social Check DCs


Muggrish Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a tight fitting white shirt and pants. He is muscular with a powerful set of arms. He has a white handlebar mustache and slicked back white hair. He has a dull look in his gray eyes.

Personality: Muggrish is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. During his travels, Muggrish and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Muggrish discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Muggrish fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Muggrish Rutland, Male Half-Orc Druid 8
Medium (5'2") Half-Orc, Neutral Good (CR 8)
Armor Class 12
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 15 (+2)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Orc, Halfling, Draconic
Attacks Melee +8 / 2d10+5, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man sports brown clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born in the west to a Blacksmith, Bernard learned a great deal about his mother's area of expertise. His divine abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by brigands. Bernard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Blacksmith

Voice: Soothing and warm

Attributes [hide]

Bernard Staurheim, Male Human Adept 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 54 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Deception +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1300 gp. Tourmaline (80 gp). Malachite (8 gp). Iolite (50 gp). Violet garnet (900 gp). Jet (80 gp).


Social Check DCs

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