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NPC Generator

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Advanced [show]


Vadania Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a simple blue robe with black stripes complete with hood. Her hair is long and brown with streaks of red, and is pulled back with small blue clips. She has violet eyes.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Vadania was born on a far eastern desert where she grew up under the tutelage of her mother, an expert Guard. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is wracked by social anxiety; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Religious, Immigrant. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Vadania Dalanthan, Female Elf Expert 5
Medium (4'9") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Amber (120 gp). Azurite (10 gp). Rose (80 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Myerscough, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'2" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is long and white with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Gifted. Bonds: Rich, Slave, Adventurer. Occupation: Tailor

Voice: Sensual and smooth

Attributes [hide]

Trym Myerscough, Male Human Ranger 1
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 15 (+2)11 (+0) 15 (+2)17 (+3)
Skills History +2, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).


Social Check DCs


Anthony Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'10" has a big stupid grin on his face most of the time. He wears light armors faded through time and improper care. His auburn hair is cut short. His eyes are blue and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the east, but his parents moved at a very young age to the south. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Money/treasure; and he is greedy

Flaws: Shy, Secretive. Bonds: Immigrant, Rich. Occupation: Actor

Voice: Gruff and masculine

Attributes [hide]

Anthony Chance, Male Half-Elf Expert 12
Medium (4'10") Half-Elf, Neutral Good (CR 12)
Armor Class 8
Hit Points 91 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)10 (+0) 11 (+0)18 (+4)
Skills Medicine +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +2 / 3d10-2, Grapple +0

Possessions: Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Gold and ruby ring (6000 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pandjed Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He sports green clothing, slightly heavier than average wear. He has dyed his greying copper crest a little too much giving a sharp copper color. He wears round tiny glasses practically rammed into his face.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is obsessed with his god.

History: Pandjed was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Religious, Poor. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Pandjed Lhamboldennish, Male Dragonborn Ranger 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 18 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Performance +5, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp. Rose (70 gp). Rhodochrosite (4 gp). Chrysoprase (70 gp). Deep blue spinel (1000 gp).


Social Check DCs

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