Tordrid Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her hair in dreadlocks. Her eyes are brown and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was always a brilliant, if unscrupulous mind. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break.
Ideals: Logical. Flaws: Insane. Bonds: Poor, Religious, Adventurer. Occupation: Bather
Voice: pre-pubescent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 210 gp. Moss agate (9 gp). Black pearl (200 gp).
Ruloth Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a green collared shirt and grey skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. Her white crest is thinning but still full. Her gold eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Ideals: Artistic. Flaws: Cynical. Bonds: Job, Criminal record, Adventurer. Occupation: Performer
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 18)
Armor Class 13
Hit Points 43 (18d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +6
Possessions: 5000 gp. Coral (150 gp). Black pearl (600 gp). Violet garnet (600 gp). Star ruby (1000 gp). Black pearl (600 gp). Rhodochrosite (7 gp). Star rose quartz (40 gp). Amber (150 gp). Red spinel (150 gp). Alexandrite (600 gp). Alexandrite (600 gp). Moonstone (40 gp). Star ruby (1000 gp). Red-brown spinel (150 gp). Tourmaline (150 gp). Golden yellow topaz (600 gp). Freshwater pearl (7 gp). Canary diamond (6000 gp). Lapis lazuli (7 gp). Jasper (40 gp). Carnelian (40 gp). Golden pearl (150 gp). Peridot (40 gp). Blue quartz (7 gp). Smoky quartz (40 gp). Amethyst (150 gp). Aquamarine (600 gp). Golden pearl (150 gp).
Breena Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her white hair is cut short. She has a tattooed face.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She is able to make almost anything out of random pieces of junk.
History: The child of northern immigrants she idolized her mother. Her arcane abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Breena fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A strong sense of loyalty to Dwarven people.
Ideals: Fighting, Athletic, Gifted. Flaws: Racist, Insane. Bonds: Immigrant. Occupation: Navigator
Voice: Low and grunting
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 12 (+1) | 19 (+4) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Hamil Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large white jacket. His silver hair is thinning but still full. This gray eyed southerner is not easily forgotten.
Personality: He is calm most of the time but flees social interaction. He has all his life been fascinated with singing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Hamil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hamil decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Layabout kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day; and to settle down with his crush
Ideals: Artistic. Flaws: Shy. Bonds: Military, Criminal record, Has a crush. Occupation: Layabout
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 27 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 41000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


