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NPC Generator

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Advanced [show]


Thomas Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His white hair is cut jaggedly and amateurishly. His fierce hazel eyes like to dwell on things.

Personality: Always inclined to offer people food he seems plenty friendly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: He was raised in a island tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has decided he is irredeemable

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Nature, Criminal record. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Thomas Ostoroth, Male Half-Elf Fighter 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Aquamarine (1500 gp). Violet garnet (1500 gp). Hematite (12 gp).


Social Check DCs


Saphara Kerrhylon, Female Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is constantly adorned with expensive silk clothing, often dyed in bright black and red, and wears rings and necklaces with large, colorful gems. She has dyed her greying gold crest a little too much giving a sharp gold color. She has a dull look in her red eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can't help but pocket interesting objects she comes across

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. A freak accident while working with her Shepherd father left her crippled. She has recently gotten a pet goose that steals things from people.

Motivation: Money/treasure; and seeks redemption

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Rich, Criminal record. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Saphara Kerrhylon, Female Dragonborn Barbarian 6
Medium (6'5") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +6

Possessions: 500 gp. Sard (70 gp).


Social Check DCs


Jasmine Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. Her golden hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aggressive, abrasive, and angry, Jasmine embodies much of what other species detest in the Halflings. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Jasmine never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Insomniac, Antagonistic. Bonds: Criminal record, In love, Religious. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jasmine Warmwater, Female Halfling Adept 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)14 (+2) 7 (-2)12 (+1)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Violet garnet (200 gp). Bloodstone (50 gp). Tiger eye turquoise (13 gp). Red-brown spinel (100 gp).


Social Check DCs


Ilanis Floshem, Female Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a blue tunic with tan highlights, and long pastel pants that bunch up around her shoes. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are amber.

Personality: This woman loves singing and to teach people singing more than just about anything. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Carter arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ilanis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her absent mother; and regain custody of her daughter

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Criminal record, Rich, Family. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Ilanis Floshem, Female Elf Bard 8
Medium (4'8") Elf, Neutral Evil (CR 8)
Armor Class 15
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 80000 cp. 1 Minor magic item.


Social Check DCs

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