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NPC Generator

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Advanced [show]


Krimmon Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" western man, he wears a white costume with the symbols of his god on his torso. He keeps his long chestnut hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.

History: Krimmon was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Deep voice with rolling R's

Attributes [hide]

Krimmon Underfoot, Male Halfling Warlock 15
Small (3'1") Halfling, Chaotic Evil (CR 15)
Armor Class 14
Hit Points 72 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 3000 gp. Red garnet (120 gp). Rock crystal (70 gp). Moss agate (15 gp). Rock crystal (70 gp). Banded agate (15 gp). Brown-green garnet (120 gp). Jasper (70 gp). Star rose quartz (70 gp). Zircon (70 gp). Zircon (70 gp). Eye agate (15 gp). Bloodstone (70 gp). Freshwater pearl (15 gp). Blue quartz (15 gp). Carnelian (70 gp). Rose (70 gp). Rock crystal (70 gp). 1 Medium magic item.


Social Check DCs


Morkral Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is physically well-built. His hair is red and curly. This violet eyed southerner is not easily forgotten.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Doctor for the past few years.

Motivation: He loathes his own lifestyle; and to reunite with his old friends

Flaws: Depressed. Bonds: Job, Adventurer, Poor. Occupation: Doctor

Voice: Speaks in third person

Attributes [hide]

Morkral Helcral, Male Dwarf Rogue 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)10 (+0) 7 (-2)10 (+0)
Skills History +2, Performance +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Quarion Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and wears rags and sports a simple walking cane. His right leg appears badly burned and disfigured. His black hair is still thick. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Quarion was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and someone believes him a fraud

Ideals: Disciplined. Bonds: Poor, Enemies, Job, Family. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Quarion Ariessus, Male Half-Elf Warlock 5
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Arcana +4, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: Sard (60 gp). Freshwater pearl (13 gp). 1 Tanglefoot bags. 2 Alchemist’s fire.


Social Check DCs


Mara Jordan, Female Half-Elf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a violet and pastel handkerchief worn on her right side. She carries with her a set of greataxes, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying red hair a little too much giving a sharp red color. Her eyes are green.

Personality: Mara wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: The child of northern immigrants she idolized her mother. Over the years she perfected her riding and shooting skills. By chance she met her brother recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Family, Immigrant, Nature, Enemies. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Mara Jordan, Female Half-Elf Rogue 4
Medium (4'9") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)10 (+0) 9 (-1)6 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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