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NPC Generator

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Advanced [show]


Alex Sharps, Male Human [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and red striped suspenders. He wears various colorful collared shirts. His brown hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Alex was born the youngest of three triplets. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and money/treasure

Flaws: Greedy. Bonds: Family, Rich, Has a crush. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Alex Sharps, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 50 gp.


Social Check DCs


Dimble Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His golden hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and doesn't want to be a glassblower and was forced into it by his family

Ideals: Philantrophist, Justice. Flaws: Insane. Bonds: Rich, Nature, Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Dimble Quillsharpener, Male Gnome Barbarian 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 123 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +4

Possessions: 400 pp. Gold and topaz bottle stopper cork (1700 gp). Carved bone or ivory statuette (50 gp).


Social Check DCs


Mordai Disdain, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. His chestnut hair is smooth and relatively long. He has white eyes and a green hat with a black feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Passionate. Bonds: Rich, Immigrant, Adventurer, Nature. Occupation: Miller

Voice: French accent

Attributes [hide]

Mordai Disdain, Male Tiefling Ranger 7
Medium (6'7") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 6 (-2)9 (-1)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common, Giant, Elven, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (5 gp). Blue sapphire (900 gp).


Social Check DCs


Shump Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a black tunic with grey highlights, and long white pants that bunch up around his shoes. His moppish white hair is in a traditional bowl cut. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is irascible and easily irritated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Miller business at a young age. His childhood dream was to be a Healer, but he was a colossal failure. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Antagonistic, Impulsive. Bonds: Job, Enemies. Occupation: Miller

Voice: Gruff and masculine

Attributes [hide]

Shump Winterbourne, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 12 (+1)6 (-2)
Skills Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: Peridot (40 gp).


Social Check DCs

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