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NPC Generator

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Advanced [show]


Ida Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'4" western woman, she wears very tight pants and wife beaters, though occasionally she sports a yellow coat. She keeps her long black hair kept up in a rat tail. She has green eyes and a yellow hat with a white feather.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born the only child of a wealthy merchant. Her mother took her hunting and taught her how to get in the mind of other creatures. By chance she met her sister recently and the two have been together since.

Motivation: An old rival family wants her found; and to prove her worth to the world

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Guardian, Nature, Family. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Ida Selevarun, Female Half-Elf Ranger 4
Medium (5'4") Half-Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Watson TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red cloak and cross-gartered black stockings. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.

History: Watson hails from a village terrorized by drow. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions

Flaws: Insomniac. Bonds: Religious, Adventurer, Criminal record, Enemies. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Watson TellPenny, Male Halfling Sorcerer 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 400 gp. Tourmaline (140 gp).


Social Check DCs


Drifting Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his right side. His red fur is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Drifting was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Herbalist like his mother before him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is unsatisfied with his job

Ideals: Fighting, Impeccable. Flaws: Emotional. Bonds: Adventurer, Job. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Drifting Mirror, Male Tabaxi Commoner 2
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Ignan, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Solomon Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow coat over a brown low-cut shirt, and a broad hat upon his head. He has done his best to style his brown hair to look like a famous performer. He has gleaming, smiling amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Gifted, Fighting. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Interpreter

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Firahel, Male Half-Elf Druid 1
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)4 (-3) 15 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 gp. Hematite (7 gp).


Social Check DCs

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