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NPC Generator

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Advanced [show]


Ida Royal, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She has a large grey mantle and cape that has been intricately interwoven into her green robe. Her auburn hair is cut jaggedly and amateurishly. She has gray eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To pay off her debts.

Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Family, Debt. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Ida Royal, Female Human Cleric 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)9 (-1) 11 (+0)11 (+0)
Skills Deception +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 sp.


Social Check DCs


Mary Morton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing colorful clothing, dressed as a Spy. Her auburn hair is lengthy and is close to two feet long. Her green eyes dart from person to person to random spaces in the air.

Personality: Mary speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. The war was a terrible time for her, and Mary does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To get a good night's sleep; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Depressed, Secretive, Insomniac. Bonds: Military, Debt. Occupation: Spy

Voice: Can't modulate volume

Attributes [hide]

Mary Morton, Female Human Paladin 6
Medium (4'8") Human, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Eye agate (7 gp). Moonstone (60 gp).


Social Check DCs


Left-Handed Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Sailor uniform. He wears a small hat to cover his moderate length gray fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates giants. He views them as having robbed his home of its proper glory. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Left-Handed was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Further expansion of business; and to settle down with his crush

Flaws: Insane. Bonds: Job, Enemies, Has a crush, Adventurer. Occupation: Sailor

Voice: Smoker's lung

Attributes [hide]

Left-Handed Running, Male Tabaxi Commoner 7
Medium (6'5") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 19 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 14 (+2)17 (+3)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs


Hupe Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears light armors faded through time and improper care, and a wedding ring on his right hand. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hupe reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Some 3 years later his spouse died after the birth of his son. Heartbroken, Hupe never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane, Shy. Bonds: In love, Military. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Hupe Hogcollar, Male Halfling Wizard 7
Small (3'4") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 17 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (2300 gp). Gold and topaz bottle stopper cork (1400 gp). Silver chalice with lapis lazuli gems (60 gp). Old masterpiece painting (2300 gp).


Social Check DCs

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