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Koeth Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Koeth was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Koeth took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Joker. Bonds: Poor, Immigrant, Nature, Criminal record. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Koeth Mitchell, Male Half-Elf Druid 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Athletics +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Star rose quartz (80 gp). Blue quartz (14 gp). Moss agate (14 gp).


Social Check DCs


Kody Copeland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a grey cloak and cross-gartered black stockings. His silver hair, when down, is lengthy. He has gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 12th year, his parents were killed by a orcs raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: A deep hatred of orcs.

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Rich, Enemies. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Kody Copeland, Male Human Wizard 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 10 pp. 1 Simple lock.


Social Check DCs


Beleth Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She likes to wear ponchos typically of a light green in addition to tight pants. Her hair is white and curly. Her silver unseeing eyes seem to look past you.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She also is a firm believer in the womanly ideal.

History: She was raised in a plains tribe. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beleth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Opinionated, Fighting. Flaws: Disease, Impulsive. Bonds: Nature. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Beleth Dischord, Female Tiefling Cleric 13
Medium (5'7") Tiefling, Lawful Good (CR 13)
Armor Class 11
Hit Points 95 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)17 (+3) 15 (+2)14 (+2)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Elven
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655443

Possessions: 1000 gp. Lapis lazuli (11 gp). Hematite (11 gp). Chalcedony (30 gp). Golden yellow topaz (300 gp). Black pearl (300 gp). Black opal (1600 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white shirt with thin grey vertical stripes and blue pants, he is not a threatening figure. His chestnut hair, when down, is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: Ozyman hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Shoemaker, Ozyman learned a great deal about his mother's area of expertise. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ozyman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ozyman. He has drifted from career to career and currently works as a Shoemaker.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Artistic, Entrepeneur. Bonds: Job, Criminal record, Family. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Ozyman Tosscobble, Male Halfling Wizard 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)10 (+0) 10 (+0)11 (+0)
Skills Insight +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs

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