Riswynn Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her moppish brown hair is in a traditional bowl cut. She wears large thick round spectacles.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is an amazing painter.
History: She was born on a small isolated farm. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She feels threatened by others.
Ideals: Athletic, Justice, Gifted. Flaws: Fearful. Bonds: Nature. Occupation: Glassblower
Voice: pre-pubescent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 320 gp. Freshwater pearl (15 gp).
Williamina Asheton, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her golden hair is lengthy and is close to two feet long. Her hazel eyes dart from person to person.
Personality: She is a hateful person. She taunts others and blames them for her problems. She takes great joy in being the best Bellfounder in town.
History: She was raised in a white middle class family as the only child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently she has begun working with bootleggers and crooks.
Motivation: To share knowledge with the world; and she has decided she is irredeemable
Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Red-brown spinel (40 gp).
Three Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light brown in addition to tight pants. His fur is beige and very short. He tend to wears goggles to shield his eyes.
Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. Three liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Military, Nature, Rich. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 22 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 5 (-3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 150 pp.
Guy Lincoln, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His hair is greying and his face has many wrinkles. He has several tiny sapphire earrings on each ear.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Guy hails from a village terrorized by gnolls. While studying, he fell in love. They married and had a son. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He feels that his past leaves him morally obligated to help.
Bonds: Rich, Criminal record, Enemies, In love. Occupation: Roofer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 400 sp. 2 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!


