Kassoon
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NPC Generator

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Advanced [show]


Azzakh Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Carpenter. His bronze crest is still thick. His face is covered beneath a completely black helmet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the east to a Carpenter, Azzakh learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Antagonistic, Impulsive. Bonds: Job. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Azzakh Bhenkumbyrznaax, Male Dragonborn Aristocrat 5
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)13 (+1) 9 (-1)8 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Peter Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man dresses like a well dressed Miller does. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south. He made a point of taking high paying jobs and getting most of it up front. He has set out to sabotage the competition.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Job, Poor, Adventurer, Immigrant. Occupation: Miller

Voice: Speaks with a cold

Attributes [hide]

Peter Ofandrus, Male Half-Elf Expert 12
Medium (4'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 7
Hit Points 70 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 15 (+2)14 (+2) 8 (-1)7 (-2)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 9
Languages Common, Elven, Terran, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +1 / 3d10-3, Grapple +2

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (2000 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold music box (2000 gp).


Social Check DCs


Quespa Pfaphnyrennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. She carries a battered bow and tarnished axe as well. She keeps her rusty crest in a pixie cut. Her gold eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spy arts, while her mother instructed her in etiquette, music and courtly manner. A gifted student she started as a Guard, but she got bored and became a Spy. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and she is greedy

Ideals: Fighting. Bonds: Rich, Job, Has a crush, Adventurer. Occupation: Spy

Voice: Speaks in third person

Attributes [hide]

Quespa Pfaphnyrennish, Female Dragonborn Monk 11
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 13
Hit Points 82 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 17 (+3)12 (+1) 9 (-1)19 (+4)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 27000 sp. Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Fiery yellow corundum (400 gp). Red spinel (60 gp). Golden yellow topaz (1600 gp). Alexandrite (1600 gp). Amethyst (60 gp). Rose (80 gp). Pink pearl (60 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man wears a worn and beaten armor. His clothes are grease stained in places. His chestnut hair is still thick. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is frequently practicing swordplay.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Half-Elves in the south were limited. He has worked as a Healer like his mother before him.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Poor, Immigrant, Job, Military. Occupation: Healer

Voice: Old thin voice

Attributes [hide]

Adam Qualanthri, Male Half-Elf Druid 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 9 (-1)17 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs

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