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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Surina Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: This northern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her blue crest is heavily combed to the left. Her gold eyes dart from person to person to random spaces in the air.

Personality: She is very quiet and rarely speaks above a whisper. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. Surina was born on a far northern island where she grew up under the tutelage of her father, an expert Cartwright. She moves from town to town, unable to find a place to settle.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Entrepeneur. Flaws: Shy. Bonds: Adventurer, Poor, Immigrant. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Surina Delmirev, Female Dragonborn Monk 2
Medium (6'1") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)18 (+4) 13 (+1)17 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Goblin, Halfling, Sylvan, Celestial
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 400 sp.


Social Check DCs


Marigold Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: She very much looks the part of a Banker. She has a slight overbite and is overall scrawny. She wears her blonde hair down. She has gleaming, smiling gray eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born in the west, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She now owns her own business.

Motivation: Further expansion of business; and she'd like to take her coworkers down a peg

Ideals: Optimist, Logical. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Marigold Greenbottle, Female Halfling Commoner 4
Small (3'2") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gimurt Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with wide-brimmed hat. He has shaved his head bald. His eyes are green and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with poetry.

History: He was born blind and as such lacked many opportunities for work. He was an apprentice working in his father's forge. He became a Spice Merchant soon after.

Motivation: Expand his business.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Spice Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Gimurt Trueblood, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with green slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His black hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Boddynock does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Flaws: Depressed, Disease. Bonds: Military. Occupation: Miner

Voice: Smoker's lung

Attributes [hide]

Boddynock Turen, Male Gnome Warrior 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 6 (-2)13 (+1)
Skills Insight +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Gnome, Elven, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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