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Advanced [show]


Left-Handed Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her sword. Her black fur has been sun bleached extensively. She is baby faced.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: Left-Handed was born in the east. At a young age she loved to build and create. Left-Handed abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Left-Handed Wind, Female Tabaxi Monk 9
Medium (4'11") Tabaxi, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Harlan, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a large grey jacket. She is portly but not overly obese. Her black hair is smooth and relatively long. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her job bores her to no end. She has decided to make it more interesting.

History: She was born the only child of a wealthy merchant. She found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. By chance she met her brother recently and the two have been together since.

Motivation: To protect her home; and regain custody of her son

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Family, Guardian. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Anne Harlan, Female Human Warrior 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4

Possessions: 1000 cp. Cloth of gold vestments (40 gp).


Social Check DCs


Raymond Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. His chestnut hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Selfish, Antagonistic. Bonds: Religious, Slave. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Raymond Arnuanna, Male Half-Elf Adept 4
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)13 (+1) 13 (+1)17 (+3)
Skills Athletics +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. 1 Masterwork Light steel shield. 1 Buckler.


Social Check DCs


Orsik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears light armors faded through time and improper care. His silver hair is drawn into a tight pony tail with a cross scrunchie. His eyes, though not visible through his cowl, are violet.

Personality: Overbrimming with self-confidence, Orsik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a great chef.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was granted arcane powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Military. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Orsik Frostbeard, Male Dwarf Barbarian 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 70 gp.


Social Check DCs

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