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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Cason, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears a brown tunic with green highlights, and long black pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her hair is long and silver with streaks of golden, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a poor family in the city she treasured whatever gifts she got. She was taken from her home at a very young age. She has achieved small success as a Merchant.

Motivation: She wants to meet her childhood hero; and wants to open a new tavern

Ideals: Joker, Logical. Bonds: Slave, Poor, Job, Adventurer. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Millicent Cason, Female Human Rogue 4
Medium (4'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)8 (-1) 7 (-2)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Jo Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear white pants and tee shirts. Her hair is brown and very short. She wears a mask on her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better trade route.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to get a good night's sleep

Flaws: Insomniac, Impulsive, Greedy. Bonds: Nature, Adventurer. Occupation: Painter

Voice: Can't modulate volume

Attributes [hide]

Jo Greenbottle, Female Halfling Warrior 4
Small (2'9") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +2, History +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Preston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. His black hair is still thick. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also is a firm believer in the manly ideal.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the east was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To prove his worth to the world; and he desires power and/or immortality

Ideals: Optimist. Flaws: Impulsive. Bonds: Adventurer, Poor, Immigrant. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Preston, Male Human Fighter 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Athletics +6, Nature +4
Senses Passive Perception 8
Languages Common, Infernal, Giant
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Ulblyn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Ulblyn managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Criminal record, Rich, Adventurer. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Ulblyn Glenfellow, Male Halfling Adept 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp.


Social Check DCs

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