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NPC Generator

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Advanced [show]


Kiirith Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in earthy colors with a green and black handkerchief worn on his left side. He wears a broad hat to hide his balding. His eyes are red.

Personality: A skeptical and narcissistic man, Kiirith's first love is himself. His second love is also himself. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a Cook, his father struggled to pay the bills. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Poor. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Kiirith Mystan, Male Dragonborn Wizard 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 13 (+1)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs


Harann Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her green boots flare out at the collars. She wears a deerstalker hat to hide her balding. Her eyes are a pleasant red.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A true patriot, Harann would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small plains village. Her homeland was ravaged by war and she spent much of her life rebuilding it. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Military, Nature. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Harann Ophinshtalajiir, Female Dragonborn Fighter 16
Medium (6'3") Dragonborn, Neutral Evil (CR 16)
Armor Class 12
Hit Points 53 (16d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 7 (-2)10 (+0) 8 (-1)15 (+2)
Skills Acrobatics +7, Medicine +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +4

Possessions: 2000 gp. Pink pearl (150 gp). Pink pearl (150 gp). Black pearl (500 gp). Zircon (70 gp). Azurite (15 gp). Jet (150 gp). Moonstone (70 gp). Coral (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man dresses in pastel turtlenecks beneath a brown coat with white slacks and is in decent physical shape. His yellow fur is heavily combed to the right. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of southern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Addict. Bonds: Nature, Immigrant. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Dagger In the Wind, Male Tabaxi Paladin 13
Medium (5'11") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 103 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)14 (+2) 17 (+3)15 (+2)
Skills Insight +7, Religion +6
Senses Passive Perception 13
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Obsidian (9 gp). Sardonyx (50 gp). Peridot (50 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright brown and red, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her silver hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. As long as the job gets done she does not care how it got done.

History: She got into the Laborer business at a young age. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Laborer.

Motivation: She would like to get married and retire; and wants her loneliness to end

Ideals: Professionalism. Flaws: Cynical. Bonds: Rich, Job, Has a crush. Occupation: Laborer

Voice: Timid voice

Attributes [hide]

Ermina Marleigh, Female Human Barbarian 1
Medium (4'10") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)10 (+0) 17 (+3)12 (+1)
Skills Medicine +5, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs

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