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NPC Generator

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Advanced [show]


Bucklal Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern man, he is wearing a tight red one piece outfit complete with pants, hood, and a cape. His silver hair is cut jaggedly and amateurishly. His brown unseeing eyes seem to look past you.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Blacksmith father left him crippled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He would like to get married and retire; and to end his boredom

Ideals: Logical. Flaws: Disease, Mundane, Forgetful. Bonds: Has a crush. Occupation: Bricklayer

Voice: Rolls R's

Attributes [hide]

Bucklal Littlefoot, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)10 (+0) 16 (+3)16 (+3)
Skills Deception +6, History +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delg Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants nothing more than to rejoin the army; and to unite with his brother

Ideals: Fighting, Athletic. Bonds: Guardian, Family, Slave, Military. Occupation: Sailor

Voice: Switch between two voices

Attributes [hide]

Delg Bigtoe, Male Dwarf Commoner 8
Medium (4'2") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 53 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)8 (-1) 10 (+0)16 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Karash Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a very tight haircut. His gray unseeing eyes seem to look past you.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Karash took refuge in the ruined castle and found the beat up longbow and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He desires power and/or immortality; and to be a spice merchant again

Flaws: Disease. Bonds: Job, Rich, Nature, Adventurer. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Karash Graeme, Male Half-Orc Expert 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 14 (+2)8 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Callie Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: This southern woman wears a white armored body suit, with a simple green line shooting up and back down. Her clothes are grease stained in places. She sports black long hair. Her gray eyes are slightly larger than normal.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.

Motivation: She wants nothing more than to rejoin the army; and elven compassion

Ideals: Philantrophist. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Callie Glenfellow, Female Halfling Expert 10
Small (2'11") Halfling, True Neutral (CR 10)
Armor Class 11
Hit Points 40 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 13 (+1)7 (-2)
Skills Animal Handling +5, Deception +2
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1200 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (600 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp).


Social Check DCs

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