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NPC Generator

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Advanced [show]


Galiena Ryland, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'9" and prefers to wear flannel. Her right hand appears badly burned and disfigured. She sports a flattop hair cut. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Galiena is depressed about a lot of things. She tends to be a nihilist. She invites people to come help in her community garden.

History: The child of western immigrants she idolized her father. A few years later when the east was not economically sound they moved to her current location. She's since become an addict/alcoholic.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Philantrophist. Flaws: Addict, Depressed. Bonds: Immigrant. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Galiena Ryland, Female Human Druid 2
Medium (5'9") Human, Lawful Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 4 (-3)9 (-1)
Skills Intimidation +1, Perception -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp. Jet (90 gp). Red spinel (90 gp).


Social Check DCs


Zykroff Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses in black turtlenecks beneath a brown coat with violet slacks. Her black crest is drawn into a tight pony tail with a clover scrunchie. She wears large thick round spectacles.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She pushes her goals aggressively. She is also a coward if confronted.

History: Zykroff lived on a farm with her father, near the main road leading to a nearby town. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Fearful. Bonds: Family, Slave. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Zykroff Grrrmmballhyst, Female Dragonborn Druid 9
Medium (6'1") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644321

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ida Shirley, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is long and golden with streaks of silver, and is pulled back with small grey clips. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 12th year, her parents were killed by a goblins raid, leaving Ida alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge.

Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Complex vocabulary, royal

Attributes [hide]

Ida Shirley, Female Human Adept 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +3, Animal Handling +2
Senses Passive Perception 10
Languages Common, Gnoll, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Alexandrite (300 gp). 1 Banded mail.


Social Check DCs


Susannah Mori, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her chestnut hair is knotted and matted. Her green eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. She also is a firm believer in the womanly ideal.

History: Born in the north her family was never financially stable. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Susannah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Professionalism. Flaws: Impulsive. Bonds: Poor. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Susannah Mori, Female Human Adept 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)6 (-2) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 150 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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