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Advanced [show]


Right-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red fur is lengthy and is close to two feet long. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a very good compulsive liar and kleptomaniac.

History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Tabaxis in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels kind of lost in life

Ideals: Disciplined. Flaws: Depressed. Bonds: Criminal record, Immigrant, Rich. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Right-Handed Fang, Male Tabaxi Aristocrat 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp. Amethyst (90 gp). Lapis lazuli (12 gp). 4 Holy water.


Social Check DCs


Zephan Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an entirely black suit with brown socks and a vest with buckled shoes, and sports empty pouches on his belt. His blue hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. When he's not drinking or sleeping the drinks off, he's doing writing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. By chance he met his brother recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and to unite with his brother

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Slave, Family. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Zephan Instinct, Male Tiefling Ranger 4
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)17 (+3) 14 (+2)17 (+3)
Skills Deception +5, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 47000 sp. White pearl (100 gp). Carnelian (40 gp). Azurite (16 gp). Blue quartz (16 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tight fighting clothing, which leaves very little to the imagination. He keeps his long beige fur kept up in a rat tail. His fierce yellow eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a Shoemaker, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Harvest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Poor, Religious. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Harvest On the Water, Male Tabaxi Wizard 4
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Flame Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is renowned for his bright brown suits and hats. He keeps his brown fur in a flapper bob. His yellow eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Flaws: Emotional, Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Seamstress

Voice: Mumbles to self between sentences

Attributes [hide]

Flame Mist, Male Tabaxi Expert 1
Medium (5'0") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs

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