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NPC Generator

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Advanced [show]


Don Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in brown turtlenecks beneath a yellow coat with brown slacks. His auburn hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Don Clapham, Male Human Paladin 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)19 (+4) 18 (+4)17 (+3)
Skills Arcana +6, Performance +5
Senses Passive Perception 14
Languages Common, Druidic, Ignan, Gnoll, Terran
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 36000 sp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears baggy brown pantaloons and a tan scarf. His black fur is braided into rings. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He is greedy; and a rival would like him out of the picture

Flaws: Addict. Bonds: Job, Criminal record, Rich, Immigrant. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drifting Candle, Male Tabaxi Druid 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 68 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 14 (+2)16 (+3) 11 (+0)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Draconic
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 2000 gp. Golden yellow topaz (1200 gp). Fire opal (1200 gp). Deep blue spinel (1200 gp). Amber (100 gp). Chrysoprase (40 gp). Golden yellow topaz (1200 gp). Chalcedony (40 gp). Jasper (40 gp).


Social Check DCs


Bernard Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His hair is blonde and curly. His fierce hazel eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born at the edge of vast forest. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Nature, Rich. Occupation: Mortician

Voice: Spanish accent

Attributes [hide]

Bernard Ramsey, Male Human Druid 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)17 (+3) 10 (+0)14 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1100 sp. Lapis lazuli (16 gp). Silver pearl (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Tawar Clare, Female Half-Orc [Permalink]

Personal [hide]

Description: This malnourished woman wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. Her hair is short and black. This green eyed southerner is not easily forgotten.

Personality: She is very quiet and rarely speaks above a whisper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was always a brilliant, if unscrupulous mind. In her 13th year, her parents were killed by a gnolls raid, leaving Tawar alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She is not mentally stable, and does not behave rationally; and she wants revenge against gnolls

Ideals: Logical. Flaws: Shy, Insane. Bonds: Poor, Enemies. Occupation: Bookbinder

Voice: Pronounces O like U

Attributes [hide]

Tawar Clare, Female Half-Orc Aristocrat 6
Medium (4'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 9
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills Athletics +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +5

Possessions: Deep blue spinel (900 gp). Carnelian (40 gp).


Social Check DCs

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