Valida Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her clothes are grease stained in places. Her auburn hair is cut jaggedly and amateurishly. Her gray eyes lackadaisically let the world flow into them.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born on a small isolated farm. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother
Ideals: Justice. Flaws: Selfish. Bonds: Poor, Immigrant, Nature, Family. Occupation: Dyer
Voice: Indian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Masterwork studded leather.
Bucklal Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. He is portly but not overly obese. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny jet earrings on each ear.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Bucklal was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To be a Doctor again; and meet up once more with his childhood friend
Ideals: Joker, Persistence. Bonds: Rich, Job, Adventurer. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 67 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 4000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (4000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item.
Crampernap Waggletop, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a blue suit. He wears his hair in dreadlocks. He has several tiny jet earrings on each ear.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with a lost civilization.
History: Crampernap was born in the west. At a young age he loved to build and create. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Optimist, Persistence, Gifted. Bonds: Rich, Adventurer. Occupation: Baker
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 63 (11d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1300 gp. Black pearl (900 gp). Lapis lazuli (11 gp). White opal (1100 gp). Deep green spinel (100 gp). Red-brown spinel (100 gp). 1 Minor magic item.
Barbena Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'11" has a big stupid grin on her face most of the time. She is wearing a long, brown cloak. She has wavy white hair. Her eyes, though not visible through her cowl, are blue.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Scribe for hire.
Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and to end her boredom
Ideals: Passionate, Fighting. Flaws: Mundane. Bonds: Military, Job. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 50 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


