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NPC Generator

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Lvl.
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Advanced [show]


Hlin Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears just a grey suit, and sports empty pouches on her belt. Her chestnut hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is calm most of the time but flees social interaction. She has a small toy that she constantly fidgets with.

History: Born to a Bellfounder, her mother struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She's since become an addict/alcoholic.

Motivation: She wants nothing more than to rejoin the army; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Flaws: Shy, Addict, PTSD. Bonds: Poor. Occupation: Cook

Voice: Soothing and warm

Attributes [hide]

Hlin Daerdahk, Female Dwarf Commoner 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Buvvie Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is lengthy. She has gray eyes and a blue hat with a red feather.

Personality: A deeply religious woman she believes everything happens for a reason. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Buvvie was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To settle down with her crush; and wants her loneliness to end

Flaws: Shy. Bonds: Religious, Rich, Family, Has a crush. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Buvvie Miggledy, Female Gnome Expert 14
Small (3'1") Gnome, True Neutral (CR 14)
Armor Class 12
Hit Points 127 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 21 (+5)14 (+2) 9 (-1)12 (+1)
Skills Arcana +7
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +4 / 4d6-1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 200 pp. Carnelian (60 gp). Peridot (60 gp). Black pearl (1200 gp). Jasper (60 gp). Peridot (60 gp). Tourmaline (90 gp). Fiery yellow corundum (700 gp). Zircon (60 gp). Jasper (60 gp). Brown-green garnet (90 gp). Tiger eye turquoise (13 gp).


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears brown painted combat armor at almost all times. Her long golden hair is drawn into a two foot long braid. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She always tries to repair and not replace. It was this mentality that drove her into the Carpenter business.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She moved out north to avoid the crime she committed. Being a Carpenter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Gifted, Persistence. Bonds: Military, Criminal record. Occupation: Carpenter

Voice: Italian accent

Attributes [hide]

Sannl Silveraxe, Female Dwarf Druid 4
Medium (3'9") Dwarf, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 19 (+4)9 (-1) 10 (+0)1 (-5)
Skills Intimidation -3, Investigation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 10000 cp. Smoky quartz (60 gp).


Social Check DCs


Dalaba Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She keeps her chestnut hair in a flapper bob. Her eyes are likewise green.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A powerful wizard made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. She hasn't told them the truth, but wants to settle down with them.

Motivation: She's attracted to the PC.

Ideals: Joker. Bonds: Rich, Mentor, Has a crush. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Dalaba Shadowcloak, Female Gnome Commoner 3
Small (3'1") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp. 1 Climber’s kit.


Social Check DCs

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