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NPC Generator

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Advanced [show]


Ribbles Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a top hat. His hazel eyes peer out from beneath his top blue hat.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.

History: A powerful brothel owner made him what he is. A gifted student he started as a Mercenary, but he got bored and became a Butcher. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac. Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Ribbles Fiddlefen, Male Gnome Barbarian 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Thomas Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He keeps his long black hair kept up in a rat tail. His violet eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Nature, Mentor. Occupation: Herbalist

Voice: growls and snarls, animalistic

Attributes [hide]

Thomas Floshem, Male Half-Elf Expert 13
Medium (4'11") Half-Elf, True Neutral (CR 13)
Armor Class 13
Hit Points 77 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills Deception +7, Stealth +7
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3

Possessions: Iolite (80 gp). Jade (160 gp). Rhodochrosite (8 gp). Emerald (1100 gp). Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Star rose quartz (80 gp). Obsidian (8 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Blue quartz (8 gp). Zircon (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his longsword. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Stylist mother left him crippled. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Disease, Fearful. Occupation: Sculptor

Voice: Low range voice

Attributes [hide]

Thradal Goldfinder, Male Dwarf Commoner 4
Medium (4'3") Dwarf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Shedinn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries a battered ceremonial dagger and tarnished trident as well. His long rusty crest is drawn into a two foot long braid. His gold eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Shedinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Shedinn's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Shedinn and his spouse have recently divorced.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Poor, Military. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Shedinn Shestendeliath, Male Dragonborn Warlock 11
Medium (6'5") Dragonborn, Neutral Evil (CR 11)
Armor Class 11
Hit Points 43 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 12 (+1)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 240 pp. Peridot (70 gp). Iolite (70 gp). Blue quartz (14 gp). Peridot (70 gp). Jet (100 gp). Deep green spinel (100 gp). Chrysoprase (70 gp). Obsidian (14 gp).


Social Check DCs

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