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NPC Generator

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Advanced [show]


Gunter Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is portly but not overly obese. With bright black hair and a scraggly beard. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a farmer and was forced into it by his family

Flaws: Impulsive. Bonds: Adventurer, Poor, Nature, Family. Occupation: Farmer

Voice: Speaks with back of mouth

Attributes [hide]

Gunter Adley, Male Human Barbarian 8
Medium (5'7") Human, True Neutral (CR 8)
Armor Class 9
Hit Points 68 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)17 (+3) 18 (+4)11 (+0)
Skills Insight +7, Religion +6
Senses Passive Perception 14
Languages Common, Infernal, Giant, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Kaladan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His crest is green and curly. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is overprotective of those who hire his services. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Kaladan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: To clean up the streets.

Bonds: Guardian, In love, Poor, Adventurer. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Kaladan Jerynomonis, Male Dragonborn Warlock 14
Medium (6'7") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 91 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 8 (-1)8 (-1)
Skills History +8, Intimidation +4
Senses Passive Perception 9
Languages Common, Auran, Draconic, Aquan
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164333331

Possessions: 1000 gp. Zircon (80 gp). Blue star sapphire (600 gp). Tourmaline (110 gp). Blue sapphire (600 gp). Blue-white diamond (5000 gp). Alexandrite (1600 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nordak Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. His white hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He is the product a well kept family trust fund and as such has never really known need. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Justice. Bonds: Rich, Religious, Job. Occupation: Herbalist

Voice: Russian accent

Attributes [hide]

Nordak Morigak, Male Dwarf Rogue 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 49 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 2000 gp. Fiery yellow corundum (400 gp). Sard (70 gp). Red-brown spinel (100 gp). Star ruby (400 gp). Red garnet (100 gp). Deep blue spinel (400 gp). Deep blue spinel (400 gp). Sardonyx (70 gp). Tiger eye turquoise (9 gp). Onyx (70 gp).


Social Check DCs


Drogo Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His silver hair is lengthy and is close to two feet long. His gray eyes peer out from beneath his Stetson violet hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Tanner, Drogo learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He is searching for what he claims is his rightful reward.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his old friends

Ideals: Fighting. Flaws: Shy. Bonds: Immigrant, Adventurer, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Drogo Mellerelel, Male Half-Elf Cleric 4
Medium (5'11") Half-Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 11 (+0)17 (+3)
Skills Perception +2, Persuasion +5
Senses Passive Perception 15
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Masterwork Light steel shield. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs

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