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NPC Generator

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Advanced [show]


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a pastel armored body suit, with a simple grey line shooting up and back down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He has styled his yellow fur well, parting it to the right. His eyes are hazel and he is always smoking a pipe.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Bonds: Rich, Slave. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Cask Plume, Male Tabaxi Commoner 5
Medium (5'10") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 33 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 17 (+3)14 (+2) 9 (-1)13 (+1)
Skills Arcana +5, Survival +2
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Silaqui Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is wearing a long, blue, dusty cloak, and a wedding ring on her left hand. Her tied-back hair is silver. She wears round tiny glasses practically rammed into her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small island village. Silaqui liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Optimist, Entrepeneur. Bonds: In love, Nature, Enemies, Family. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Silaqui Arnuanna, Female Elf Rogue 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp. 1 Average lock.


Social Check DCs


Donella Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has relatively light skin and is very physically imposing due to her abundance of muscles. With wild auburn hair. She wears large thick round spectacles.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.

History: When she was but 4 years old her parents immigrated from the north. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Opinionated, Gifted. Flaws: Insane. Bonds: Immigrant. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Donella Fiddlefen, Female Gnome Ranger 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 7 (-2)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp.


Social Check DCs


Right-Handed In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His fur is white and curly. His copper eyes dart from person to person to random spaces in the air.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: He was born into a rich family. His first spouse was a Fortune-teller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Right-Handed and his spouse have recently divorced.

Motivation: Doesn't want to be a Ploughman and was forced into it by his family.

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Ploughman

Voice: Spanish accent

Attributes [hide]

Right-Handed In the Morning, Male Tabaxi Ranger 5
Medium (6'9") Tabaxi, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)10 (+0) 9 (-1)18 (+4)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp.


Social Check DCs

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