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NPC Generator

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Advanced [show]


Seraphina Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her moppish chestnut hair is in a traditional bowl cut. She has amber eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Professionalism, Gifted. Bonds: Religious, Rich. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Seraphina Goldfound, Female Halfling Warrior 3
Small (3'1") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)16 (+3) 10 (+0)6 (-2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven, Celestial
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs


Spring Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown coat over a black low-cut shirt, and a feathered hat upon his head. He carries a battered shortbow and tarnished bastard sword as well. His black fur is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Spring would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Spring studied abroad. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Nature. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Spring Mist, Male Tabaxi Expert 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 17 (+3)14 (+2)
Skills Deception +6, Perception +7
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 1100 gp. Brown-green garnet (140 gp). Carnelian (40 gp). Black pearl (1500 gp). Chalcedony (40 gp). 1 Minor magic item.


Social Check DCs


Left-Handed Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a penchant for wearing a ring with an oversized opal on his left hand. His brown fur is slicked back into a classic pompadour. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the south, but his parents moved at a very young age to the west. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. After months of barely getting by, Left-Handed managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Bonds: Rich, Family, Immigrant, Criminal record. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Left-Handed Of World, Male Tabaxi Adept 7
Medium (6'1") Tabaxi, True Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 17 (+3)17 (+3)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 600 gp.


Social Check DCs


Anne Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. She carries with her a set of clubs, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her auburn hair up. Her eyes are brown.

Personality: A skeptical and narcissistic woman, Anne's first love is herself. Her second love is also herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend.

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Posh accent

Attributes [hide]

Anne Littlefoot, Female Halfling Fighter 3
Small (2'9") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Insight +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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