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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Donaar Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered red stockings. His crest is greying and his face has many wrinkles. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the north. Donaar was born on a far northern island where he grew up under the tutelage of his father, an expert Crown-heir. He has achieved small success as a Crown-heir.

Motivation: He feels kind of lost in life; and expand his business

Flaws: Depressed. Bonds: Poor, Job, Immigrant. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Donaar Clethtinthiallor, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Lawful Evil (CR 1)
Armor Class 14
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Nirgel Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his green robe and has his scimitar always slung over his shoulder. He wears a deerstalker hat to cover his moderate length brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Marshal. He turns his eye from what people do, preferring to live and let live. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He worked as a nervous Marshal and found it very stressful. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A deep hatred of illithids; and he wants revenge against illithids

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job, Enemies. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Nirgel Elusive, Male Tiefling Barbarian 12
Medium (6'8") Tiefling, Neutral Good (CR 12)
Armor Class 13
Hit Points 115 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)11 (+0) 11 (+0)16 (+3)
Skills Acrobatics +7, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +7

Possessions: 200 pp. Fire opal (800 gp). Black pearl (1300 gp). Amber (90 gp). Rock crystal (70 gp). Amethyst (90 gp). Violet garnet (1300 gp). Malachite (15 gp).


Social Check DCs


Bundrigo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears just a red suit. His chestnut hair is thinning but still full. He has several tiny topaz earrings on each ear.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a plains tribe. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Nature. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Bundrigo Tealeaf, Male Halfling Barbarian 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Blossom Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a white costume with the symbols of death on her torso. Her hair is short and red. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does not trust anyone and sleeps with one eye open.

History: She was born in the south, but her parents moved at a very young age to the east. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Weaver soon after.

Motivation: She has passion for adventuring and risk; and to get a good night's sleep

Flaws: Insomniac, PTSD. Bonds: Job, Immigrant, Adventurer. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Blossom Deephollow, Female Halfling Warrior 3
Small (3'0") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 9 (-1)7 (-2) 17 (+3)18 (+4)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 200 gp.


Social Check DCs

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