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NPC Generator

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Advanced [show]


Shava Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. She has moderate length chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: Shava was born the youngest of three triplets. One day when Shava was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Shava was heart-stricken from the event, and her father started working long hours to provde for them. She's also a talented Knight, but doesn't like to broadcast it.

Motivation: She is content; and regain custody of her daughter

Ideals: Disciplined. Flaws: PTSD, Mundane. Bonds: Family, Job. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Shava Rothenel, Female Elf Rogue 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 17000 cp.


Social Check DCs


Vicky Conway, Female Half-Elf [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a long white ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born in the west to a Map Maker, Vicky learned a great deal about her father's area of expertise. She worked as a nervous Map Maker and found it very stressful. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She wants to get laid; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Passionate. Flaws: Shy. Bonds: Job, Has a crush, Debt. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Vicky Conway, Female Half-Elf Commoner 12
Medium (5'8") Half-Elf, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 57 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +7, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +5

Possessions: 1000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (2000 gp).


Social Check DCs


Maagog Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop crest cut. He has red eyes and a black hat with a grey feather.

Personality: A deeply religious man he believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Spice Merchant business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Insane, PTSD. Bonds: Immigrant, Religious, Job. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Maagog Clethtinthiallor, Male Dragonborn Ranger 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 7000 sp. Coral (150 gp). Pink pearl (150 gp). Alexandrite (1500 gp). Coral (150 gp). Bloodstone (40 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Naill Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His black hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Naill and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Naill discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Naill fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Insane, Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Mortician

Voice: Complex vocabulary, royal

Attributes [hide]

Naill Heiser, Male Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)11 (+0) 9 (-1)10 (+0)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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