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NPC Generator

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Advanced [show]


Rohesia Blum, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow armored body suit, with a simple black line shooting up and back down. She carries a battered longbow and tarnished kukri as well. She wears her red hair up in a very large beehive style do. Her gray eyes lackadaisically let the world flow into them.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She would rather hide behind her crafts than deal with other people.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Rohesia was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Military. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Rohesia Blum, Female Half-Elf Rogue 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 12 (+1)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Kyle Kendall, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He has a long auburn beard with little hanging trinkets. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He plays an instrument quite well.

History: He was born at the edge of vast island. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and to reunite with his absent father

Ideals: Joker, Artistic. Bonds: Poor, Nature, Family. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Kyle Kendall, Male Human Monk 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1400 gp. Bloodstone (30 gp). Red garnet (50 gp). Iolite (30 gp). Azurite (7 gp). Brown-green garnet (50 gp). Golden yellow topaz (800 gp). Sardonyx (30 gp).


Social Check DCs


Tod Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is blonde. He has a tattooed face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Guard

Voice: Low and grunting

Attributes [hide]

Tod Appleblossom, Male Halfling Warlock 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 12
Hit Points 31 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 19 (+4)16 (+3)
Skills Medicine +7, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: Alexandrite (700 gp). Star ruby (800 gp). Rose (20 gp). Black star sapphire (800 gp). Eye agate (4 gp). Deep blue spinel (700 gp). Carnelian (20 gp). Amber (100 gp).


Social Check DCs


Andram Murder, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in green turtlenecks beneath a yellow coat with grey slacks. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise silver.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Expand his business; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane, Secretive. Bonds: Immigrant, Job. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Andram Murder, Male Tiefling Cleric 10
Medium (6'9") Tiefling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 2300 gp. Chrysoprase (40 gp). Iolite (40 gp). Fire opal (400 gp). Rock crystal (40 gp). Rose (40 gp). Jet (120 gp). Violet garnet (300 gp).


Social Check DCs

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