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NPC Generator

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Advanced [show]


Beleth Integrity, Female Tiefling [Permalink]

Personal [hide]

Description: She wears black painted combat armor at almost all times. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is extraordinarily eccentric. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Beleth was left her mother's suit of armor and trained in its use and care. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Wants to raise her children well; and she is not mentally stable, and does not behave rationally

Flaws: Insane. Bonds: Poor, Family, Military. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Beleth Integrity, Female Tiefling Cleric 3
Medium (5'4") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Medicine +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 16000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dariff Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a brown wide-brimmed hat and brown clothes. Her tied-back hair is black. She wears a mask on her face.

Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Dariff is combative with any and all who dare try her patience in the slightest.

History: She was born in the west, but her parents moved at a very young age to the south. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.

Motivation: To share knowledge with the world; and balancing her hectic life and new merchant responsibilities is difficult

Ideals: Justice, Logical. Flaws: Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Merchant

Voice: Spanish accent

Attributes [hide]

Dariff Frostbeard, Female Dwarf Cleric 4
Medium (3'10") Dwarf, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)12 (+1) 7 (-2)12 (+1)
Skills Animal Handling +0, History +3
Senses Passive Perception 8
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Falkrunn Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear brown clothing when she does not wear armor. Her brown hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was born on a small isolated farm. Falkrunn was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Impulsive. Bonds: Nature, Religious. Occupation: Knight

Voice: Cold and demanding tone

Attributes [hide]

Falkrunn Torunn, Female Dwarf Druid 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 78 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 20 (+5)13 (+1) 12 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has orange fur. She wears round tiny glasses practically rammed into her face.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she seems to be bored by most things

Ideals: Fighting, Athletic. Flaws: Antagonistic, Mundane. Bonds: Rich. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Gale Grass, Female Tabaxi Expert 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Perception +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Obsidian (12 gp). Red garnet (70 gp). Coral (70 gp).


Social Check DCs

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