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NPC Generator

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Advanced [show]


Veloptima Sympony, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a worn and beaten armor. Her hair is short and white. Her gray unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born the only child of a wealthy merchant. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent father.

Ideals: Entrepeneur. Flaws: Disease, Shy, Impulsive. Bonds: Family. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Veloptima Sympony, Female Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp.


Social Check DCs


Herleva Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear violet pants and tee shirts. She has styled her auburn hair well, parting it to the right. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She went to a religious school and was inspired by the priests there in charitable deeds. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Bonds: Religious, Rich, Guardian, Family. Occupation: Barber

Voice: Gruff and masculine

Attributes [hide]

Herleva Woods, Female Half-Elf Barbarian 11
Medium (5'3") Half-Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 60 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)8 (-1) 12 (+1)15 (+2)
Skills Athletics +5, Deception +6
Senses Passive Perception 11
Languages Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 2700 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman is renowned for her bright red dresses and hats, and sports empty pouches on her belt. She has wavy red hair. Her eyes are brown.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast plains. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: She is content; and she is greedy

Ideals: Artistic. Flaws: Greedy, Mundane. Bonds: Nature, Rich. Occupation: Locksmith

Voice: Strong lisp

Attributes [hide]

Nora Goodbarrel, Female Halfling Fighter 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He carries with him a set of clubs, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His chestnut hair and beard is wavy and long. He has green eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Cursed with unlife at a very young age, Ozyman has worked very hard to control his curse. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Flaws: Selfish, Disease. Bonds: Slave. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Ozyman Honeypot, Male Halfling Expert 8
Small (3'4") Halfling, Lawful Good (CR 8)
Armor Class 11
Hit Points 25 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)13 (+1) 11 (+0)9 (-1)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 300 gp. Aquamarine (200 gp). White opal (1600 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs

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