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NPC Generator

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Lvl.
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Advanced [show]


Millicent Middleton, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown Stetson hat and brown clothes. Beneath her clothing is a huge mess of scar tissue. Her brown hair is braided into rings. Her eyes are gray and catlike.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. After a long history of fighting, Millicent and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Secretive. Bonds: Slave, Nature. Occupation: Priest

Voice: Soothing and warm

Attributes [hide]

Millicent Middleton, Female Human Adept 11
Medium (5'3") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 14 (+2)16 (+3)
Skills Insight +6, Persuasion +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 800 gp. Fiery yellow corundum (1400 gp). Lapis lazuli (5 gp). Tourmaline (120 gp). Azurite (5 gp). Silver pearl (120 gp).


Social Check DCs


Thea Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries with her a set of nunchakus, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She got into the Spy business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: Wants to open a new tavern; and she has money and likes to spend it

Ideals: Fighting, Disciplined, Joker. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Thea Copperkettle, Female Halfling Aristocrat 6
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 9 (-1)18 (+4)
Skills Animal Handling +2, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Darrak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is long and silver with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. He has violet eyes and a brown hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ruler arts, while his mother instructed him in etiquette, music and courtly manner. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To prove his worth to the world.

Flaws: Mundane, Impulsive. Bonds: Rich, Nature, Job. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Darrak Eversharp, Male Dwarf Barbarian 11
Medium (4'2") Dwarf, Neutral Evil (CR 11)
Armor Class 12
Hit Points 108 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A small bag of saffron. (30 gp).


Social Check DCs


Glim Reese, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has a small bristly mustache and wavy brown hair. He has gleaming, smiling violet eyes.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He uses divination through singing.

History: Glim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Roofer, but he was a colossal failure. He's also a talented Roofer, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Glim Reese, Male Gnome Cleric 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs

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