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NPC Generator

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Advanced [show]


Panana Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears an entirely blue suit with black socks and a vest with buckled shoes. Her hair is silver and very short. She is baby faced.

Personality: Eccentric and domineering, Panana will drive conversation. She is able to make almost anything out of random pieces of junk.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Panana was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Extrovert, Gifted, Philantrophist. Bonds: Poor, Religious. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Panana Gimlen, Female Gnome Warlock 10
Small (3'1") Gnome, Lawful Good (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)17 (+3) 19 (+4)14 (+2)
Skills Arcana +7, Insight +8
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Ignan, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1542222200

Possessions: Just what you see.


Social Check DCs


Cairn Agility, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a faded coat and loose pants complete with Stetson hat. His whole body is exceptionally muscular. His hair, while still mostly dark red, has prominent grey streaks. His white eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Healer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cairn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Joker, Fighting. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Barrister

Voice: American accent

Attributes [hide]

Cairn Agility, Male Tiefling Wizard 9
Medium (6'8") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 20000 cp. Large well-done wool tapestry (400 gp).


Social Check DCs


Sammal Muse, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a green armored body suit, with a simple blue line shooting up and back down. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Sammal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sammal hails from a village terrorized by dire rats. In his 17th year, his parents were killed by a dire rats raid, leaving Sammal alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Enemies. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Sammal Muse, Male Tiefling Adept 4
Medium (5'10") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Athletics +6, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 1 Minor magic item.


Social Check DCs


Ogg Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a well pressed and immaculate suit (or dress). Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Poor, Slave. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Ogg Cromwell, Male Half-Orc Bard 4
Medium (5'10") Half-Orc, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)7 (-2) 16 (+3)7 (-2)
Skills Acrobatics +3, Religion +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs

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