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NPC Generator

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Advanced [show]


Joan Clare, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. She sports a flattop hair cut. She is baby faced.

Personality: Joan is depressed about a lot of things. She tends to be a nihilist. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Joan was born the youngest of three triplets. A few years later when the east was not economically sound they moved to her current location. Due to her spouse's obsession with being a Actor they were divorced and she won custody of their daughter. She worked as a Body Guard, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Immigrant, Family. Occupation: Body Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Joan Clare, Female Human Barbarian 6
Medium (5'2") Human, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)9 (-1)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Chrysoberyl (80 gp). Fiery yellow corundum (900 gp). Amber (80 gp). Deep blue spinel (400 gp).


Social Check DCs


Sun Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'5" western man, he is dressed in earthy colors with a pastel and brown handkerchief worn on his left side. His beige fur is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: Sun hails from a village terrorized by drow. After coming to the age of reason, Sun took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He then took over the family business and is one of the better Bowyer for hire.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Gifted, Impeccable. Flaws: Antagonistic. Bonds: Enemies, Job. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Sun Prim Posies, Male Tabaxi Druid 4
Medium (6'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 3 Antitoxin. 3 Antitoxin. 5 Acid flasks.


Social Check DCs


Maynild Badger, Female Human [Permalink]

Personal [hide]

Description: This woman wears a faded coat and loose pants complete with broad hat. She is muscular with a powerful set of arms. Her silver hair is braided into rings. Her eyes are violet and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Maynild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She feels the way she acts is they only way to get by in the world; and wants to have a good time and be beloved

Ideals: Optimist, Impeccable. Bonds: Job, Immigrant, Nature. Occupation: Weaver

Voice: Timid voice

Attributes [hide]

Maynild Badger, Female Human Commoner 2
Medium (5'2") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 50 gp. Hematite (8 gp).


Social Check DCs


Faran Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing the road beaten gear of a warrior. His hair is cut close to his head. He has green eyes and a white hat with a black feather.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Carpenter, Faran learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.

Motivation: He wants to get laid; and to pay off his debts

Ideals: Fighting. Flaws: Addict, Impulsive. Bonds: Job, Debt, Has a crush. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Faran Shadowquick, Male Halfling Warlock 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 10 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)12 (+1) 14 (+2)10 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp. Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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