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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Geoffrey Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He carries with him a set of sais, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His white hair is kept up in a ponytail inside a broad hat. He has a dull look in his hazel eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Gifted from a young age, Geoffrey studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Shoemaker like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Bonds: Criminal record, Job. Occupation: Shoemaker

Voice: Uses sign language

Attributes [hide]

Geoffrey Palomarez, Male Half-Elf Monk 10
Medium (5'1") Half-Elf, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)11 (+0) 14 (+2)18 (+4)
Skills Insight +6, Nature +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 260 pp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Gerald Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'5" and prefers to wear yellow clothing when he does not wear armor. His chestnut hair is lengthy and is close to two feet long. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gerald hails from a village terrorized by orcs. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has decided he is irredeemable; and several ex partners dislike his way of doing things and want revenge

Flaws: Insane, Shy. Bonds: Enemies, Adventurer, Criminal record. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Jenkins, Male Half-Elf Ranger 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 10 (+0)11 (+0)
Skills Deception +3, Religion +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp. Hematite (13 gp). 4 Tanglefoot bags.


Social Check DCs


Meriele Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing the road beaten gear of a warrior. She has a very tight haircut. She wears large thick round spectacles.

Personality: This woman loves writing and to teach people writing more than just about anything. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Meriele liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic, Gifted. Flaws: Mundane. Bonds: Nature, Slave. Occupation: Sellsword

Voice: Low rumbling, strings words together

Attributes [hide]

Meriele Amastacia, Female Half-Elf Rogue 4
Medium (5'3") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Irann Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a blue and black handkerchief worn on her left side. Her brown hair is kept up in a ponytail inside a small hat. Her eyes are green and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in a small mountains village. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.

Motivation: She has passion for adventuring and risk; and to unite with her sister

Ideals: Optimist. Bonds: Family, Nature, Adventurer. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Irann Ilphelkiir, Female Elf Warrior 7
Medium (4'8") Elf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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