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Advanced [show]


Rurik Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a faded coat and loose pants complete with Stetson hat. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Nature. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Rurik Rumnaheim, Male Dwarf Bard 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 60 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Boddynock Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears dull tan sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His hair is black and very short. His brown unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a island tribe. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers.

Ideals: Joker. Flaws: Disease. Bonds: Family, Nature. Occupation: Stylist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Boddynock Timbers, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Auran, Dwarven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oriel Sydney, Female Human [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her golden hair up in a very large beehive style do. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She plays an instrument quite well.

History: Oriel was born in the west. At a young age she loved to build and create. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She hasn't been sleeping well lately.

Motivation: Marry her sister to traveling adventurers; and retire the richest woman in the west

Ideals: Entrepeneur, Artistic, Persistence. Flaws: Insomniac. Bonds: Family. Occupation: Dyer

Voice: Smooth and feminine

Attributes [hide]

Oriel Sydney, Female Human Druid 1
Medium (4'11") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Infernal, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 70 gp.


Social Check DCs


Nybarg Bentham, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing a long, white cloak. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Nybarg was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Bonds: Adventurer, Poor, Slave. Occupation: Bookbinder

Voice: Sounds elderly

Attributes [hide]

Nybarg Bentham, Male Half-Orc Cleric 15
Medium (5'3") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 105 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 9 (-1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 gp. Sapphire pendant on gold chain (2500 gp). Old masterpiece painting (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1000 gp). Jeweled anklet (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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