Nirgel Still, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear black tank tops with brown pants. His purple hair, when down, is lengthy. His white unseeing eyes seem to look past you.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a wizard, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and to unite with his sister
Ideals: Joker. Flaws: Disease, Antagonistic. Bonds: Mentor, Family. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Gold dragon comb with red garnet eye (800 gp). Black velvet mask with numerous citrines (110 gp). Gold and topaz bottle stopper cork (800 gp). Cloth of gold vestments (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fulbar Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears rags and sports a simple walking cane. His right hand appears badly burned and disfigured. He sports a long chestnut beard, and similarly colored long hair. He has blue eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: His parents moved while he was still in utero so he is the first generation to be born here. As a young adult he joined a group advocating for an improvement in Halfling conditions. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Elven people; and he is wracked by social anxiety
Ideals: Disciplined. Flaws: Selfish, Racist. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 6 (-2) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 700 sp.
Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a brown armored body suit, with a simple green line shooting up and back down. He is tall, broad shouldered and powerfully built. He has golden hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Sold as a small child to a necromancer, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Addict, Antagonistic. Bonds: Criminal record, Mentor. Occupation: Dyer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 49 (10d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 |
Possessions: 14000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). Embroidered and bejeweled glove (1000 gp). Silver chalice with lapis lazuli gems (40 gp). Sapphire pendant on gold chain (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a brown and red handkerchief worn on his left side. He has moderate length red fur. He has blue eyes and a brown hat with a red feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with dancing.
History: From birth he was tutored by a cruel and relentless mentor. He was an apprentice working in his mother's forge. He tends to his Server job now, and dutifully fulfills any obligations he has.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Artistic. Bonds: Job, Mentor, Has a crush. Occupation: Server
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!

