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NPC Generator

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Advanced [show]


Dustin Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey feathered hat and grey clothes. He sports a flattop hair cut. This amber eyed westerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Optimist, Artistic. Bonds: Rich, Adventurer, Job. Occupation: Bellfounder

Voice: American accent

Attributes [hide]

Dustin Dayton, Male Human Fighter 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills Animal Handling +5, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp. Silver comb with moonstones (300 gp).


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver crest is drawn into a tight pony tail with a butterfly scrunchie. He is baby faced.

Personality: Aggressive, abrasive, and angry, Azzakh embodies much of what other species detest in the Dragonborns. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Azzakh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Fearful. Bonds: Poor, Enemies. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Ranger 10
Medium (6'8") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Deception +6, Investigation +5
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2300 gp. Old masterpiece painting (1300 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Carlton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in a clean brown cloak covering his clean studded leather. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are brown.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Bonds: Rich, Criminal record, Adventurer. Occupation: Bowyer

Voice: Breathy voice

Attributes [hide]

Thomas Carlton, Male Human Wizard 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 12 (+1)16 (+3)
Skills Insight +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: Sapphire pendant on gold chain (800 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kellen Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a long, blue cloak. He wears his hair in dreadlocks. He has violet eyes and a blue hat with a red feather.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor, Religious. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Kellen Cobblelob, Male Gnome Aristocrat 8
Small (3'5") Gnome, True Neutral (CR 8)
Armor Class 12
Hit Points 68 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +5, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 800 gp.


Social Check DCs

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