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Advanced [show]


Tyna High-hill, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her black hair is still thick. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a Miller first and foremost. She believes firmly that knowledge should be universal. She is obsessed with a lost civilization.

History: She got into the Miller business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break.

Ideals: Fighting, Athletic. Bonds: Poor, Job, Adventurer. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Tyna High-hill, Female Halfling Paladin 1
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 110 gp.


Social Check DCs


Sethrekar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean green cloak covering his clean studded leather. He has gold crest. He has red eyes and a green hat with a tan feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Carpenter, but he got bored and became a Spice Merchant. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to work out more often

Ideals: Athletic, Philantrophist, Persistence. Flaws: Disease. Bonds: Job. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Sethrekar Jerynomonis, Male Dragonborn Sorcerer 10
Medium (6'2") Dragonborn, True Neutral (CR 10)
Armor Class 11
Hit Points 50 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)10 (+0) 7 (-2)16 (+3)
Skills Athletics +7, Survival +2
Senses Passive Perception 8
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 15000 sp. Freshwater pearl (9 gp). Obsidian (9 gp). Hematite (9 gp). Alexandrite (1600 gp). Golden yellow topaz (1600 gp). Chalcedony (30 gp). Zircon (30 gp). Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His fur is orange and very short. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. During his travels, Leaf and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Leaf discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Leaf fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy; and he is wracked by social anxiety

Flaws: Disease, Fearful. Bonds: Military, Rich, Adventurer. Occupation: Interpreter

Voice: Breathy voice

Attributes [hide]

Leaf Candle, Male Tabaxi Warrior 8
Medium (5'5") Tabaxi, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 60 pp. Amber (160 gp). Freshwater pearl (4 gp). Jasper (60 gp). Lapis lazuli (4 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has done his best to style his cinnamon fur to look like a famous performer. His eyes are green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.

History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Quick Mirror, Male Tabaxi Wizard 9
Medium (5'3") Tabaxi, Lawful Good (CR 9)
Armor Class 10
Hit Points 56 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12444

Possessions: 60 pp. Peridot (30 gp). Brown-green garnet (50 gp). White opal (700 gp). Alexandrite (900 gp). Smoky quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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