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NPC Generator

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Advanced [show]


Rosamund Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a cross on it. Her moppish blonde hair is in a traditional bowl cut. Her violet eyes are passionate and lively.

Personality: Eccentric and domineering, Rosamund will drive conversation. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miller arts, while her mother instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rosamund fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud

Ideals: Extrovert, Fighting. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Rosamund Othronus, Female Half-Elf Fighter 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 14 (+2)17 (+3)
Skills History +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Golden pearl (40 gp). 1 Half-Plate.


Social Check DCs


Shax Chance, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, black, dusty cloak. Her blue hair is heavily combed to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is irascible and easily irritated. Flattery will make her almost putty in your hands.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Stableman work with an outfit from a few towns over. Stableman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.

Ideals: Artistic. Flaws: Antagonistic, Selfish. Bonds: Job. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Shax Chance, Female Tiefling Expert 8
Medium (4'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 3000 sp. Freshwater pearl (9 gp). Amber (90 gp). Moonstone (40 gp). Freshwater pearl (9 gp).


Social Check DCs


Uthemar Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a violet and tan robe with the hood down. His hair is always cut to a buzz. His gray eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Uthemar lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy, Secretive. Bonds: Family, Mentor. Occupation: Assassin

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Uthemar Conway, Male Half-Elf Druid 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)9 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 gp.


Social Check DCs


Cask Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his white fur up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is afraid of women and trembles around them

History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants a kiss; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Shy. Bonds: Poor, Nature, Adventurer, Has a crush. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cask Fang, Male Tabaxi Sorcerer 12
Medium (6'8") Tabaxi, Lawful Evil (CR 12)
Armor Class 11
Hit Points 26 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466666

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled anklet (3000 gp).


Social Check DCs

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