Kassoon
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NPC Generator

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Advanced [show]


Fibblestib Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish white hair is in a traditional bowl cut. His eyes are blue.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and doesn't want to be a actor and was forced into it by his family

Ideals: Passionate, Entrepeneur. Flaws: Secretive. Bonds: Poor, Immigrant. Occupation: Actor

Voice: Sounds elderly

Attributes [hide]

Fibblestib Dunben, Male Gnome Expert 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)17 (+3) 10 (+0)8 (-1)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Giant, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Nalaed Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this woman wears a fine chain shirt which she covers with brown colored cloaks and clothing. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: A deeply religious woman she believes everything happens for a reason. Animals are drawn to her, and she is able to talk to them.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Insane. Bonds: Religious, Enemies, Family. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Nalaed Holderhek, Female Dwarf Expert 7
Medium (4'0") Dwarf, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 16 (+3)8 (-1)
Skills Insight +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc, Auran
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. Moss agate (5 gp). Silver pearl (110 gp). Aquamarine (1500 gp).


Social Check DCs


Hupe Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He also is a firm believer in the manly ideal.

History: Born in the north to a Miller, Hupe learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he is compelled to act according to his religious beliefs

Flaws: Impulsive. Bonds: Guardian, Job, Military, Religious. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Hupe Swiftwhistle, Male Halfling Bard 4
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 18 (+4)11 (+0)
Skills Nature +1, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Akmen Power, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears just a green suit. His left hand appears badly burned and disfigured. His hair, while still mostly brown, has prominent grey streaks. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. He always tries to repair and not replace. It was this mentality that drove him into the Miner business.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Addict, Insane. Bonds: Religious. Occupation: Miner

Voice: German accent

Attributes [hide]

Akmen Power, Male Tiefling Expert 9
Medium (6'0") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)19 (+4)
Skills Deception +7, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 170 pp. Azurite (5 gp). Carnelian (80 gp). Amethyst (50 gp). Chrysoprase (80 gp). Sardonyx (80 gp). Red garnet (50 gp). Eye agate (5 gp). Fiery yellow corundum (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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