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NPC Generator

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Advanced [show]


River In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" northern woman, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her orange fur is still thick. Her yellow eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is harsh and unforgiving.

History: River was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dyer work with an outfit from a few towns over. Dyer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Her spouse's relatives view her with great suspicion; and expand her business

Flaws: Addict, Antagonistic. Bonds: Job, Adventurer, Family. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

River In the Morning, Female Tabaxi Monk 1
Medium (5'11") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 6 (-2)15 (+2)
Skills Arcana +4
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. 1 Silver holy symbol.


Social Check DCs


Uraim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his white hair in a flapper bob. His eyes are hazel and catlike.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Sage

Voice: Squeaky

Attributes [hide]

Uraim Goldfinder, Male Dwarf Cleric 8
Medium (4'4") Dwarf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills History +3, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Calm, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a black armored body suit, with a simple brown line shooting up and back down. He keeps his black hair in a pixie cut. His black eyes are slightly larger than normal.

Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Opinionated. Flaws: Insane. Bonds: Rich. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Merihim Calm, Male Tiefling Cleric 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 70 pp. Obsidian (16 gp). Golden pearl (160 gp). Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Nuthra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She usually wears her green robe and has her bow always slung over her shoulder. She has wavy gold crest. She has several tiny jet earrings on each ear.

Personality: Prone to second guessing herself, she comes off as nervous. She would rather hide behind her crafts than deal with other people.

History: Nuthra lived on a farm with her father, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to her current location. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to raise her children well; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Immigrant. Occupation: Bounty Hunter

Voice: Low rumbling, strings words together

Attributes [hide]

Nuthra Norixius, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)10 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 4000 cp. Jade (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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