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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vapula Skill, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. Her white hair is smooth and relatively long. She has gold eyes.

Personality: Eccentric and domineering, Vapula will drive conversation. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Rich, Adventurer. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Vapula Skill, Female Tiefling Fighter 1
Medium (4'8") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 30 gp. Tiger eye turquoise (12 gp).


Social Check DCs


Lilith Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears black painted combat armor at almost all times. Her blue hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her father. She has had some formal music training, and achieved minor success. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting, Artistic. Flaws: Antagonistic. Occupation: Barkeep

Voice: Scottish accent

Attributes [hide]

Lilith Ennui, Female Tiefling Barbarian 7
Medium (4'7") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)18 (+4) 13 (+1)15 (+2)
Skills Arcana +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Terran, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Ethereal Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a pastel armored body suit, with a simple black line shooting up and back down. Her brown fur is knotted and matted. Her yellow eyes lackadaisically let the world flow into them.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She invites people to come help in her community garden.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Philantrophist. Flaws: Terse, Disease. Bonds: Criminal record. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Ethereal Grass, Female Tabaxi Rogue 9
Medium (4'10") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 66 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)6 (-2) 16 (+3)17 (+3)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Olivia Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing left leg. She prefers to wear flannel. She sports black long hair. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a big fan of imagination and believes people should spend more time reading and writing.

History: When she was but 5 years old her parents immigrated from the south. In her 14th year, her parents were killed by a gnolls raid, leaving Olivia alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Logical. Flaws: Disease. Bonds: Immigrant, Enemies. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Olivia Whispermouse, Female Halfling Expert 2
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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