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NPC Generator

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Advanced [show]


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born in the west. Dustin was born on a far western plains where he grew up under the tutelage of his father, an expert Dyer. He has worked as a Dyer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Family. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Wakefield, Male Human Expert 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Five Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze, and carries bastard swords. Her lavender fur has been sun bleached extensively. Her yellow eyes lackadaisically let the world flow into them.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a logical person and will generally grow upset if things defy logic and science.

History: Five lived on a farm with her father, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by her family.

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Rich, Family. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Five Mist, Female Tabaxi Wizard 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 17 (+3)16 (+3)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Sapphire pendant on gold chain (800 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs


Cask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His orange fur is smooth and relatively long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cask is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and to end his boredom

Ideals: Extrovert, Fighting. Flaws: Mundane. Bonds: Slave, Religious. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Cask Plume, Male Tabaxi Sorcerer 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)11 (+0) 7 (-2)12 (+1)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears just a pastel suit. She has cinnamon fur. Her eyes are green.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and to reunite with her old friends

Ideals: Entrepeneur. Flaws: Cynical. Bonds: Poor, Adventurer, Mentor. Occupation: Miller

Voice: Scratchy, weak

Attributes [hide]

Dagger Of Ebony, Female Tabaxi Barbarian 3
Medium (4'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)17 (+3) 8 (-1)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Thieves’ tools.


Social Check DCs

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