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NPC Generator

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Advanced [show]


Moon Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears skinny pants and wears a brown and white robe with the hood down. Beneath her clothing is a huge mess of scar tissue. Her beige fur is smooth and relatively long. Her eyes are a pleasant amber.

Personality: She has always had a great fascination with Dwarven culture. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Moon was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Moon took refuge in the old dungeon and found the beat up mace and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Flaws: Racist. Bonds: Slave, Adventurer, Poor, Nature. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Moon Of Winter, Female Tabaxi Cleric 9
Medium (5'4") Tabaxi, Neutral Evil (CR 9)
Armor Class 15
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)21 (+5) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d4-1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 2000 gp. Golden yellow topaz (300 gp). Iolite (70 gp). Deep blue spinel (300 gp). Rich purple corundum (900 gp). Malachite (7 gp). Alexandrite (300 gp). Rock crystal (70 gp).


Social Check DCs


Vorka Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of the four houses of cards around her neck, and a sai on her belt, and sports empty pouches on her belt. She keeps her red hair in a pixie cut. Her green unseeing eyes seem to look past you.

Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: When she was but 5 years old her parents immigrated from the east. She was taken as a slave by a traveling circus and forced to perform She left for the east, certain she would find work there.

Motivation: She is terrified, and will act out of fear; and she is currently in port desperately looking for someone to get her out

Ideals: Fighting. Flaws: Disease, Fearful. Bonds: Immigrant, Slave. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Vorka Clinton, Female Half-Orc Barbarian 7
Medium (5'2") Half-Orc, Neutral Good (CR 7)
Armor Class 14
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)5 (-3) 13 (+1)10 (+0)
Skills Investigation +0, Nature +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Akra Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she typically wears green cloth garments or leather armor. Her long gold crest is drawn into a two foot long braid. Her red eyes are slightly larger than normal.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Banker mother left her crippled. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of her sister; and she has decided she is irredeemable

Flaws: Disease. Bonds: Criminal record, Rich, Family. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Akra Bhenkumbyrznaax, Female Dragonborn Expert 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 2000 gp. Eye agate (11 gp). Banded agate (11 gp). Obsidian (11 gp). Silver pearl (80 gp). Tiger eye turquoise (11 gp). Chrysoprase (30 gp). Emerald (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Brixton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He dresses in collared shirts and wears a proper scarf over his head. He has a small bristly mustache and wavy silver hair. This green eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, his parents were killed by a gnolls raid, leaving John alone in the world. After a stint in an orphanage, he was adopted. He left for the west, certain he would find work there.

Motivation: To protect his home; and he wants revenge against gnolls

Ideals: Logical. Flaws: Disease. Bonds: Enemies, Immigrant, Guardian. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

John Brixton, Male Human Monk 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Banded agate (4 gp). Hematite (4 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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