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NPC Generator

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Advanced [show]


Aasathra Gygazzylyshrift, Female Dragonborn [Permalink]

Personal [hide]

Description: An older woman who is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems, she is not a threatening figure. Her crest is cut close to her head. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in a small mountains village. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has dedicated herself to building a better world.

Motivation: Dragonborn compassion; and money/treasure

Flaws: Disease, Racist. Bonds: Rich, Adventurer, Nature, In love. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Aasathra Gygazzylyshrift, Female Dragonborn Rogue 14
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 8
Hit Points 57 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)8 (-1) 13 (+1)19 (+4)
Skills Athletics +3, Performance +9
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 4d6-2, Ranged +3 / 4d6-2, Grapple +9

Possessions: 5000 gp. 1 Minor magic item.


Social Check DCs


Sarah Clayton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, grey cloak. Her auburn hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She got into the Masseuse business at a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She has decided she is irredeemable; and meet up once more with her childhood friend

Ideals: Persistence. Flaws: Insane. Bonds: Criminal record, Job, Guardian, Adventurer. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Sarah Clayton, Female Human Fighter 1
Medium (4'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 500 sp. Amber (140 gp).


Social Check DCs


Ombul Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a white suit, blue shirt, and grey tie. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Mentor, Job, Criminal record. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Ombul Goodearth, Male Halfling Wizard 10
Small (3'3") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 37 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 280 pp.


Social Check DCs


Cumpen Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'6" and wears a blue deerstalker hat and blue clothes. Her silver hair, when down, is lengthy. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father took her hunting and taught her how to get in the mind of other creatures. She now spends her time doing works of charity.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Fighting, Philantrophist. Flaws: Disease, Mundane. Bonds: Nature. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Cumpen Albaratie, Female Gnome Adept 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 12 (+1)8 (-1) 18 (+4)17 (+3)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 90 gp. Deep green spinel (90 gp). Jasper (50 gp). Red-brown spinel (90 gp).


Social Check DCs

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