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NPC Generator

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Advanced [show]


Dustin Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: An old rival family wants him found; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Depressed, Antagonistic. Bonds: Adventurer, Family. Occupation: Herbalist

Voice: Tuts and clicks tongue

Attributes [hide]

Dustin Sherman, Male Half-Elf Rogue 7
Medium (5'5") Half-Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills Deception +5, Medicine +7
Senses Passive Perception 14
Languages Common, Elven, Sylvan, Auran, Terran, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Adrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is typically in his Assassin uniform. He wears his black crest up. He wears large thick round spectacles.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He struck the Assassin job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Impeccable, Professionalism. Flaws: Disease. Bonds: Job. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Adrex Ebynichtomonis, Male Dragonborn Aristocrat 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)11 (+0)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp. Red spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Mentor, Criminal record. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Eldon Humplebumple, Male Gnome Warrior 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Investigation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Joan Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears her red hair up in a very large beehive style do. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dilettante arts, while her father instructed her in etiquette, music and courtly manner. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she is terrified, and will act out of fear

Ideals: Entrepeneur, Optimist. Flaws: Mundane, Fearful. Bonds: Rich. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Joan Coleman, Female Half-Elf Warlock 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)12 (+1) 8 (-1)11 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 800 gp. White pearl (160 gp). Black opal (900 gp). Smoky quartz (80 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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