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NPC Generator

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Advanced [show]


Nicor Dare, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His eyes are silver.

Personality: Cocky and sure of himself, he believes he is the best Brewer born in the past three hundred years. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Brewer, Nicor learned a great deal about his father's area of expertise. When Nicor reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Optimist. Bonds: Job, Family, Military, Adventurer. Occupation: Brewer

Voice: Aggressive tone

Attributes [hide]

Nicor Dare, Male Tiefling Warrior 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 130 pp.


Social Check DCs


Krûk Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his mace ready. His tied-back hair is silver. His eyes are gray and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Krûk does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bowyer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid; and he has a crush on the local bowyer

Ideals: Fighting. Flaws: Depressed, Racist. Bonds: Military, Has a crush. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Krûk Beckwith, Male Half-Orc Wizard 2
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)5 (-3) 10 (+0)13 (+1)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Jasper (30 gp). Jade (100 gp).


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, blue, dusty cloak. He wears a broad hat to cover his moderate length chestnut hair. His blue eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Fonkin studied abroad. Brilliant and gifted he never wanted to apply himself. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he would like to get married and retire

Ideals: Gifted. Flaws: Selfish. Bonds: Nature, Has a crush. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Fonkin Pingun, Male Gnome Rogue 14
Small (3'8") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 69 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +7, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +6 / 4d6+1, Grapple +1

Possessions: 100 pp. Silver comb with moonstones (800 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Solid gold idol (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). A necklace of small pink pearls (1000 gp). Cloth of gold vestments (40 gp). Silver chalice with lapis lazuli gems (40 gp). Cloth of gold vestments (40 gp). A delicate silver chain set with a tourmaline (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Tindall, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered scimitar and tarnished pickaxe as well. With a patchy chestnut beard and wild chestnut hair. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. Arnold was born on a far northern island where he grew up under the tutelage of his mother, an expert Locksmith. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Religious, Mentor. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Arnold Tindall, Male Human Adept 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 500 gp. Black star sapphire (500 gp). Sard (20 gp). Black star sapphire (500 gp). Violet garnet (1000 gp). Golden pearl (100 gp). Star rose quartz (20 gp).


Social Check DCs

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